Est. 2025 — Sheridan, Wyoming

Where Light
Meets Play

Eclipse Interactive L.L.C. crafts immersive worlds from the high plains of Wyoming. We believe every game should feel like discovering daylight after the dark.

2025
Founded
WY
Headquarters
3
Worlds in Motion

Worlds We Have Built

Each title is a solar system of its own — crafted with care, illuminated by imagination.

Released

Solstice

An open-world adventure set in a realm where day and night are physical places you can travel between. Features dynamic light-based puzzles and exploration.

PC / Console March 2026
Early Access

Umbra Protocol

A narrative-driven stealth puzzle game. Navigate a world plunged in eternal twilight using shadows as your ally. Every decision shapes the story.

PC / Steam Early Access
In Development

Helios Forge

A solar-powered base building and survival game. Harness the power of a dying sun to sustain your colony on a fractured planet orbiting a red giant.

PC / Console Q4 2026

Our Story

Born from the vast Wyoming sky, built by dreamers who believe games can be art.

Crafting Light in the Digital Dark

Eclipse Interactive L.L.C. was founded in 2025 in Sheridan, Wyoming — a place where the horizon stretches forever and the night sky blazes with stars. We chose this landscape because it reminds us daily what wonder feels like.

Our studio, located at 30 N Gould St Ste R, is where a small team of passionate creators builds worlds that players can lose themselves in. We are not chasing trends. We are chasing that feeling you get when a game surprises you, moves you, stays with you long after you set the controller down.

Light & Shadow

We use contrast as a design philosophy — every dark moment needs a spark of light.

Wyoming Craft

Small studio, big ambition. Every pixel is placed with intention.

Player First

We build for the people who will inhabit our worlds, not the algorithms.

Endless Horizon

No idea is too bold. If it excites us, we pursue it.

Eclipse Interactive L.L.C.

Sheridan, Wyoming

2025
Founded
WY
Home
8
Team Members
3
Active Worlds

The Crew

A constellation of talent scattered across the United States, united by a shared love of play.

CN

Caleb Novak

Founder & Creative Director

Sheridan, WY

Former Pixar animator turned indie game visionary. Caleb founded Eclipse to bring cinematic storytelling to interactive experiences.

MW

Maya Whitfield

Lead Game Designer

Denver, CO

Veteran designer with a decade at Bethesda. Maya architects the systems that make Eclipse worlds feel alive and responsive.

JT

Jonah Torres

Technical Director

Austin, TX

Engine wizard who built custom lighting systems for three AAA titles. Jonah makes the impossible render at 60fps.

AP

Ava Prescott

Art Director

Portland, OR

Award-winning concept artist whose work has been featured at GDC. Ava paints the soul into every Eclipse world.

RK

Ryan Kim

Audio Director

Nashville, TN

Composer and sound designer who believes every footstep should tell a story. Ryan scored two Sundance films before joining games.

SB

Sophie Brennan

Narrative Lead

Boston, MA

Published novelist and former Bioware writer. Sophie weaves the threads that connect players emotionally to our worlds.

DM

Derek Mitchell

Producer

Seattle, WA

The glue that holds it all together. Derek ensures every Eclipse project ships with the quality our players deserve.

LL

Lily Chen

Community Manager

San Francisco, CA

The voice between our studio and our players. Lily built Eclipse's community from zero to thousands before our first release.

Say Hello

Whether you are a player, partner, or future teammate — we would love to hear from you.

Reach Out

Drop us a line. We read every message and do our best to respond within 48 hours. No bots, no auto-replies — just real humans who care.

@

Email

EclipseL2026@163.com

Studio

30 N Gould St Ste R
Sheridan, WY 82801
United States

Press

EclipseL2026@163.com